For five years, we've made the real world a little more magic.
No big money. No fancy office. Just a small team that really wanted to see a dinosaur walk through a classroom. Here's how it all happened.
It all started with one question.
Back in 2020, we fell for AR and couldn't stop thinking about one thing: what if you could see anything, anywhere, just by holding up your phone? No headset. No fuss. We had to try it.
Where it began · one idea and a lot of late nightsFirst, we put AR in a link.
We built our first thing: ImaginAR on the web. You tap a link, and 3D stuff pops up right in your room. Nothing to download. Just tap, and it's there. People said "whoa" every single time, and that became our whole goal.
No app needed · it works right in your browserThen we put AR in a textbook.
We made QR stickers for 10th-grade biology and took them to real government schools in Telangana. A kid scans the sticker, and the boring chapter floats right above their desk. Just a phone and a little curiosity. We made them, we sold them, and the back-benchers ran to the front.
First stop · Govt High School, Ibrahim PatnamThen we built our own app.
We made ImaginAR AR Worlds, an app full of things you could bring to life. A dino in the hallway. Iron Man for a selfie. The Mona Lisa on your wall. A Mars rover on your floor. You pick one, point your phone, and hit record. It's not live right now, but it showed us how fun learning can be, and we're still chasing that feeling.
Our own app · built, shipped, and loved
The worlds we brought to life.
The app isn't live right now, but here's some of what we built: giant dinosaurs, famous art, fast cars, and more, all standing right in a real room.














Power your reality. The 60-second demo we made when AR Worlds launched.
And we're just getting started.
Right now we're busy dreaming up what comes next, the same way we did on day one. If our story makes you want to build cool, weird things too, come say hi.